![]() ![]() Soldiers, in contrast, will run towards the noise, allowing moments for the Monster to take Soldiers by surprise. If nearby to any hives, those will roar back to indicate their direction, while if there is any Humans nearby, they will run away in fear, only backing up if they wield a gun. With the stored DNA, it takes the shape of the scientist in the flashback sequences, and tricks the two bio-scanner doors in it's way, taking an elevator up out of the facility, and escaping to the outer world. The Monster is given the ability to change it's own appearance and the space it takes up, to the point of shapeshifting with the DNA of it's victims. The possessed enemies, on the other hand, have a much longer range, with the main limiter being the environment around them. The Parasite can be passed through grates, but only have a limited range, and will die when hit once. When control is relinquished, the Soldier will simply fall down dead. ![]() Soldiers, on the other hand, can either be alive or dead when controlled, and control will remain even when changing rooms. Humans have to be alive to be controlled, and when the Human is killed, leaves the screen, or the Monster relinquishes it's parasite from the Human, they're body will be destroyed, with the Monster emerging from where the Human was. This will kill the enemy, and allow the creature complete control over it's adversary, with different interactions depending on the type of enemy. The Monster releases a small mass of flailing tentacles about the size of itself at one biomass, which then finds and burrows into a nearby Human or Soldier. The amount of mouths the Monster has does not change.Īssume direct control of other organisms. 2 and 9, gives the Monster a second Prehensile Tentacle and a third Prehensile tentacle (order they are obtained in does not matter), which allow the Monster to pickup a second and third object or enemy at the same time. This ability is one of the two the Monster starts out with, the other being Roar. When picking up Humans and Soldiers, the Monster reveals a gaping mouth of razor-sharp teeth, which is used to kill Soldiers and consume Humans for biomass. The Monster extends a somewhat long tentacle that can be used to pick up and rip apart Humans, pick up Soldiers, rip off vents from walls, and pick up background objects. Two of these three abilities are immediately available to the player, and can be upgraded at three of the six Containment Units around the facility, while the third is obtained at around the middle point of the game, and can be upgraded at the very end, with it being required to end the game. These abilities can be used at any time by the Monster, and will not change based off of the stage the creature is at.
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